Project GUNEATER, a YUdum 2 game
My Game for YUdum 2.
move with WASD and shoot with LMB.
Dash with shift, costs Ammo to dash
when you shoot enemies they eventually enter a prone state (they'll turn red)
dash into them when prone to eat them and heal (or increase max ammo), as well as get a different projectile.
Project didn't turn out very well, I was kinda tired after classes ended and I didn't think I needed a break but I certainly did. sorta lost steam during development and ended up just packing together what I was able to make. My initial Idea itself was a little too big for what I'm able to do in the engine right now. But I'm happy I was still able to make something. Making bad stuff is inevitable, and I can't expect everything to be a banger, I still learned a lot and I'm happy it exists.